Transform Dialog
Tools Transform
Transform a selected object. With this function you can translate,
scale, rotate or mirror an object. You can copy the object to the new
position / scale or move it. You may use the mouse to perform the transformations
(except mirror).
If a working coordinate system is active, working coordinates will
be used. Thus you can e.g. specify any rotation axis you want.
Operation frame
Select the desired operation: Translate,
Scale, Rotate
or Mirror.
Copy
Check here to copy the selected object.
Unite
Check here to add the new object(s) to the selected
one. (Only active if Copy
object checked)
Use picked points
Check here, if you want the translation vector
to be defined by two picked points. You may pick new points while the
dialog is open. (Only active for Translate.)
Invert translation vector
Check here to invert the translation vector's
direction. (Only active if Use picked
points checked)
Rotate axis aligned
Check here to assure that rotation angles are
multiples of 90掳. (Only active for Rotate,
some object types require this option to be checked.)
Scale uniform
Check here to scale uniformly in all 3 directions.
Only one value needs to be entered in that case. (Only active for Scale, some object types require this
option to be checked.)
Repetitions frame
Repetition
factor: The number of repeated
transformations.
Translation vector / Scale vector / Rotate angles
/ Mirror plane normal frame
Translate:
Specify the translation vector. You may also use two picked points to
define this vector by checking Use picked
points.
Scale:
You can scale the object using different scale factors for the coordinates.
Switch to Scale uniform for proportional
scaling.
Rotate:
Enter the rotation angle around the specific axis. It is recommended only
to rotate around one axis at one time to keep the overview.
Mirror:
Enter the mirror plane normal, i.e. x=0, y=0, z=1 if you want to mirror
on the XY-plane.
Origin frame
This frame specifies the origin for the operation.
(Not used for Translate)
Shape center:
Uses the center of the shape as origin. If a component, a curve or multiple
objects are selected, the common center is used
Change destination frame
Component/Curve:
Change the destination component or curve (only active if Copy
object is selected) or create a new component/curve by typing the
new name.
Material:
Change the associate material of the shape or create a new material by
selecting [New Material...]. You
can also load a material from the material library by selecting [Load from Material Library...].
OK
Performs the selected transformation and closes
the dialog box.
Preview
Press this button to create a preview image
of the transformed object. This option is very useful to check the settings
before you actually transform the object.
Apply
Performs the selected transformation without
closing the dialog for further transformations.
Cancel
Closes this dialog box without performing any
further action.
More/Less (only
visible while transforming solids and components)
Use this button to enlarge or reduce the dialog.
Reset
Resets origin, transform values, repetition
and destination to its defaults.
Help
Shows this help text.
See also
Brick,
Cylinder, Elliptical
cylinder, Cone, Sphere,
Extrude Profile, Extrude
Face, Rotate Profile,
Rotate Face, Loft,
Shell, Coordinate
systems, Bond Wire, Parameters.
![Ansoft Designer 教程](/images/Designer/VNA_AN.png)
HFSS视频教程
ADS视频教程
CST视频教程
Ansoft Designer 中文教程
|