Brick Creation Mode

Modeling: ShapesBrick

In this mode, you may interactively define a brick by double-clicking its corners in the currently active coordinate system.

You may change the view at any time by using the standard view changing options.

Creation steps

When you first enter the mode, you will be asked to double-click to mark the first corner of the brick. The cursor’s location will be projected onto the currently active working plane to define the corner (always remember to release the mouse button after double-clicking, before dragging to the next point).

After the first point has been set, you may specify the opposite corner by again double-clicking at a location on the working plane. During this operation, a rubber band rectangle will be displayed indicating the current size and location of the brick’s ground plane.

If the rubber-band rectangle is degenerated to a single line (for example, if you have pressed the SHIFT key), you are able to define a brick with a symmetric width according to this line.

In the third step, you may specify the height of the brick by double-clicking a distance perpendicular to the working plane. During this operation, a rubber-band brick will be displayed indicating the size and location of the currently defined brick.

Finally, a brick dialog box appears where you may check your settings and assign a name , a component and a material for the new brick.

SHIFT key

If you press the SHIFT key after the first point has been set, the cursor movement will be fixed in one coordinate and can only be moved in the other and vice versa.

Display of locations

Throughout this mode, the current mouse location will be displayed in the lower right corner of the main plot window.

Snap mode

All positions will be adjusted to the snap grid when active.

Cancel interactive mode

You may cancel this interactive mode at any time by pressing the ESC key. Pressing ESC again in the following dialog box will terminate the brick creation.

Undo last double-click

You may go back to the last step by pressing the BACKSPACE key. Pressing this key in the interactive mode will undo the last double-click.

Numerical specification of coordinates (TAB key and SHIFT+TAB key)

To precisely specify the shape coordinates, you may press the TAB key whenever a point must be double-clicked. A small coordinate dialog box will open in which you may specify the shape coordinates numerically.

The dialog entries take over the coordinates at the cursor position on the working plane. However if the SHIFT+TAB key is pressed the coordinates are always set to zero.

Pick tools to specify coordinates

You may snap the location to a previously defined shape’s corner, cylinder radius etc., by activating a point pick tool, at the moment when the next point has to be specified. The double click will be processed by the pick functionality in order to specify the location of a point. The picked point will then be taken as the selected location.

See also

Working Plane Properties, Standard view changing options, Snap grid, Brick dialog box, Coordinate dialog box, Point pick tool, Material Parameters.