Create a Cylinder
Shapes Cylinder Circular Cylinder
In this dialog box you may specify the dimensions of a cylinder either
numerically or by using .
The construction will always be performed in the currently active .
Each cylinder will be assigned to a particular material
in which all shapes will share the same material properties and colors.
The new cylinder is also associated to a certain component and is identified
by a unique
within this component. The shape can be addressed by this name
for subsequent editing operations.
As soon as the shape is defined it will appear in the
and beneath the associated component in the
The picture below shows a cylinder defined in global coordinates:
![image\cylinder.gif](../image/cylinder.gif)
Name
Specify the unique
for the cylinder.
Orientation: X/Y/Z/U/V/W
Specify the orientation of the cylinder axis
along the currently active coordinate system. The axis must always be
aligned with one of the coordinate axes. To define a cylinder axis which
is not parallel to one of the coordinate axes you have to specify a
for which one of its axes points into the desired direction.
According to the currently active coordinate
system only either X/Y/Z (global coordinates) or U/V/W (local coordinates)
will be shown in the dialog box.
Outer radius
Specify a valid
for the outer radius of the cylinder.
Inner radius
Specify a valid
for the inner radius of the cylinder to define a washer. To define a solid
cylinder just set this value to zero.
Xcenter, Ycenter, Zcenter
Specify valid
for the center coordinates of the cylinder base in the global coordinate
system perpendicular to the cylinder axis. According to the orientation,
only two of these entries will appear in the dialog box. Please note that
these entries only appear when the global coordinate system is currently
active.
Xmin, Ymin, Zmin, Xmax, Ymax, Zmax
Specify valid
for the start and end coordinates of the cylinder along the orientation
of the cylinder axis. According to the orientation only one pair of these
settings (Xmin/Xmax, Ymin/Ymax or Zmin/Zmax) will be shown in the dialog
box. Please note that these entries only appear when the global coordinate
system is currently active
Ucenter, Vcenter, Wcenter
Specify valid
for the center coordinates of the cylinder base in the local coordinate
system perpendicular to the cylinder axis. According to the orientation,
only two of these entries will appear in the dialog box. Please note that
these entries only appear when a local coordinate system is currently
active.
Umin, Vmin, Wmin, Umax, Vmax, Wmax
Specify valid
for the start and end coordinates of the cylinder along the orientation
of the cylinder axis. According to the orientation only one pair of these
settings (Umin/Umax, Vmin/Vmax or Wmin/Wmax) will be shown in the dialog
box. Please note that these entries only appear when a local coordinate
system is currently active.
Segments
Specify a valid integer expression for the segmentation
of the cylinder. The bottom and top will be divided into the specified
number.
Component
Choose a new
from the select list. You can also create a new component by typing the
name of the new component.
Material
Select the material
to which this shape will be assigned from the list of previously defined
materials or create a new material by selecting [New
Material...]. You can also load a material from the material library
by selecting [Load from Material Library...].
OK
Press this button to finally create the cylinder.
Preview
Press this button to create a preview image
of the cylinder. This option is very useful to check the settings before
you actually create the shape.
Cancel
Closes this dialog box without performing any
further action.
Help
Shows this help text.
See also
Brick,
Sphere, Elliptical
cylinder, Cone, Torus,
Analytical Face, Extrude
Profile, Extrude Face,
Rotate Profile, Rotate
Face, Loft, Shell,
Coordinate systems,
Bond Wire .
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