Insert Mode

Modeling: ToolsBooleanInsert

To insert Shape B into Shape A means to cut away a part from Shape A. This part contains the volume that both shapes have in common. After the operation, Shape B will still exist.

In this mode you may interactively insert a shape into another by selecting Shape A, then clicking the insert button, selecting Shape B and pressing the RETURN key. To insert more than one shape in Shape A, hold the CTRL key during the selection of the B shapes.

You may change the view at any time by using the standard view changing options.

Steps

Note

To insert more than one shape into the first shape, hold the CTRL key during the selection of the other shapes. To select all navigation tree entries from one position to an other, push the SHIFT key during selection.

Cancel

You may cancel this mode at any step using ESC.

Example

The orange sphere below (Shape B) will be inserted to the grey brick (Shape A). You must select the brick (A) first, click the insert button, then select the sphere (B). Finally press RETURN.

image\booleantwoshapes.gif

The result of the operation will be a shape like this:

(The orange Shape B is displayed as transparent to make visible that the corner of the grey Shape A has been cut away.)

image\booleaninsert.gif

See also

Intersect Mode, Add Mode, Subtract Mode, Imprint Mode, Auto Intersect