Transform Local Coordinate System
WCS Transform WCS
In this mode you may change the origin and orientation of the local
coordinate system (WCS). Specify a translation vector, an angle for rotation
around one of the principal axis or drag and rotate the local coordinate
system by mouse. Multiple transforms can be performed by clicking "Apply"
(or pressing Return) between single steps.
Transform Type: Move/Rotate
Choose the kind of transformation for the next
transform. If you use the mouse for transforming, this will automatically
be chosen.
Translate/Move
This will translate the origin of the local
coordinate system while the orientation will be kept unchanged.
You can drag the axis of the coordinate by mouse
to specify a translation that will be displayed in the dialog. You can
specify an arbitrary translation vector by dragging different principal
axis, one after the other.
DU/DV/DW / DX/DY/DZ
Specify a valid
for the translation vector. The origin of the local coordinate system
will be translated by this vector to define the new origin of the coordinate
system.
Depending on the
check box "Move in global system"
the translation will either be performed in global or in local coordinates.
Move in global system
With this check box
you may specify whether the translation vector is specified in local or
global coordinates. According to this setting the translation is performed
either along the axes of the local or the global coordinate system. In
case of global coordinates, the mouse is not available for interactive
transforms.
Rotate
This will rotate the local coordinate system
around a specified axis by the given angle. The origin of the WCS will
be kept.
By clicking on the ring segments of the local
coordinate system, you can specify rotation angles as multiple of 90掳.
It is also possible to define an arbitrary rotation angle by grabbing
a ring segment and dragging it around the respective principal axis.
Angle: U/V/W
Choose one of the
principal axis of the current WCS as rotation axis and specify a valid
for the rotation angle. The local coordinate system will be rotated by
this angle around the specified axis.
Clockwise
If checked, the rotation
angle will be interpreted as clockwise instead of counter clockwise.
OK
Press this button to apply the translation or
rotation the local coordinate system. The location of the drawing plane
will be updated immediately and the dialog will be closed.
Apply
Press this button to apply the translation or
rotation to the local coordinate system. Or Press "Return" while
the focus is in the 3D View.
You can now continue to define the next transformation
of the local coordinate system as a next step.
To finish, press OK.
Preview
Press this button to create a preview of the
transformed coordinate system.
Cancel
Closes this dialog box without performing any
further action.
Reset
Press this button to reset the current translation
vector and rotation angle back to zero. This button is also usable if
you started the wrong kind of transformation by dragging the WCS by mouse
and want to perform another kind.
Help
Shows this help text.
See also
Align
WCS, Coordinate
Systems, Store
Current WCS, WCS
Properties, Properties
of stored WCS
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