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Using Component Libraries > Using the Footprint EditorThe Designer Footprint Editor supports the viewing, modification, and saving of footprint information for components and layout primitives. After modifying a footprint, the information can either be saved, used to define a design, or exported. A footprint is a set of information that defines the planar space consumption, physical orientation, metal usage, and electrical connectivity of a component. Footprint definitions are stored in library files with an extension of .aflb. You can access material definitions using the Footprint Editor. To start the Footprint Editor, open a project and select Tools > Edit Configured Libraries > Footprints. When the Edit Libraries dialog opens, use its controls to open the Footprint Editor.
The topics for this section include: Creating and Editing Footprints Using Scripts to Define Footprints in Layout
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