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 Rotate Mode Shapes  Extrusions  Rotate
In this mode, you may interactively rotate either a profile or a face 
 to get a three-dimensional solid. To rotate a face, you may pick one or more faces of an existing solid 
 (if more than one face are picked, the last one will be rotated) and enter 
 the Rotate Mode afterwards.If you want to rotate a profile, you must define a set of points that 
 form a closed polygon line. The points are always located on the current 
 active . In both cases, an axis must be defined that will be used as center 
 of rotation. The axis must be on the same plane as the one where the profile 
 or face is located. The axis will be plotted as a blue arrow.Creation steps to rotate a profile Defining the axis: You 
 may either pick an edge or define a new edge.If 
 you have picked an edge and you enter the Rotate Mode, it will ask you 
 to allow it to align the WCS to this edge to have the axis on the same 
 plane as the later to be defined polygon. If 
 no axis is defined, a default axis will be used later.
 Creating the solid: When you first enter this mode, you will be asked 
 to double-click on the working plane to mark the first point of the polygon 
 line. The cursor鈥檚 location will be projected onto the currently active 
 . 
 After you have defined the first point a rubber-band 
 appears from this point on up to the mouse pointer. This band represents 
 the first line of the profile polygon. Repeat this procedure for as many points as necessary. 
 To finish the polygon, choose the last point to be on the same location 
 as the first one (always remember to release the mouse button after double-clicking, 
 before dragging to the next point).When you have defined the profile, the Rotate 
 Profile dialog box appears, showing you all values of the new solid. 
 If they are correct, press the OK button to create the new solid. 
 Creation steps to rotate a face Defining the axis: You may either pick an edge or define a new 
 edge.If you have picked an edge and you enter 
 the Rotate Mode, it will project the edge on that plane that is defined 
 by the picked face.If no axis is defined you will be asked to 
 define one.
 SHIFT key By pressing the SHIFT key after the first point 
 has been set, the cursor movement is fixed in one coordinate and may only 
 be moved in the other and vice versa. Creating the solid: Display of locations Throughout this mode the current mouse location 
 will be displayed in the lower right corner of the . 
  Snap mode All positions will be adjusted to the snap 
 grid when active. Cancel interactive mode You may cancel this interactive mode at any 
 time by pressing the ESC key. Pressing ESC again in the following dialog 
 box will terminate the sphere creation. Undo last double-click You may go back to the last step by pressing 
 the BACKSPACE key. Pressing this key in the interactive mode will undo 
 the last double-click. Numerical specification of coordinates (TAB key 
 and SHIFT+TAB key) To precisely specify the shape coordinates, 
 you may press the TAB key whenever a point must be double-clicked. A small 
 coordinate dialog 
 box will open in which you may specify the shape coordinates numerically. The dialog entries take over the coordinates 
 at the cursor position on the . 
 However, if the SHIFT+TAB key is pressed, the coordinates are always set 
 to zero. Pick tools to specify coordinates You may snap the location to a previously defined 
 shape鈥檚 corner, cylinder radius, etc., by activating a point 
 pick tool, at the moment when the next point must be specified. The 
 double-click will be processed by the pick functionality to specify the 
 location of a point. The picked point will then be taken as the selected 
 location. See also  Working 
 Plane Properties, Standard view 
 changing options, Snap grid, Coordinate 
 dialog box, Point pick tool, Material, Rotate 
 Profile, Rotate 
 Face. 
 
 
 
       
               
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