Brick Object
This object is used to create a new brick shape.
Reset
Resets all internal settings to their default values.
Name ( name brickname )
Sets the name of the brick.
Component ( name componentname )
Sets the name of the component for the new brick. The component must already exist.
Material ( name materialname )
Sets the material name for the new brick. The material must already exist.
Xrange ( double xmin, double xmax )
Sets the bounds for the x- or u-coordinate for the new brick, depending if a local coordinate system is active or not.
Yrange ( double ymin, double ymax )
Sets the bounds for the y- or v-coordinate for the new brick, depending if a local coordinate system is active or not.
Zrange ( double zmin, double zmax )
Sets the bounds for the z- or w-coordinate for the new brick, depending if a local coordinate system is active or not.
Create
Creates a new brick. All necessary settings for this brick have to be made previously.
Material ("Vacuum")
Xrange (0, 0)
Yrange (0, 0)
Zrange (0, 0)
With Brick
.Reset
.Name ("brick1")
.Component ("component1")
.Material ("PEC")
.Xrange (0, 2)
.Yrange (0, 3)
.Zrange (0, "a+3")
.Create
End With